Browsing archives for 'Apple'

MacBook Pro Battery Depression

Apple 19 December 2007 | 1 Comment

According to iStat’s documentation on their battery section, battery health is calculated by the current capacity versus original (new) capacity, although I’m sure they include variables like average temperature and number of cycles in their calculation. I have read in various forums that average battery wear and tear is 80% health at 300 cycles. As [...]

WotW: Lost Counter

Apple,Slivers 9 July 2007 | 0 Comments

The very first widget of the week at NeatlySliced.com will be ::drum roll please:: The Lost Counter by skia.net. At 104 minutes (1 hour and 44 minutes), a familiar alarm will sound, you will have 4 minutes (bringing the total cycle to the familiar 108 minutes) to enter the code “4 8 15 16 23 [...]

Safari Debug Menu

Apple,Web Dev 22 June 2007 | 2 Comments

I’m always eager for debug tools in different browsers so that I can troubleshoot browser-unique rendering CSS and JavaScript issues. I am yet to uncover a decent Safari Web Dev toolbar. A simple option, however, is the Debug menu. The Debug menu features User Agent spoofing, JavaScript console (not quite as good as Firefox’s), and [...]

Ratatouille

Apple,Media 20 June 2007 | 3 Comments

If you’ve been under a rock and haven’t heard, Ratatouille is Pixar’s newest flick. The past few films from Pixar (The Incredibles, Cars) appeared positively banal and to this day I have not viewed them. Ratatouille features an innovative storyline – a rodent chef working on the sly in a Parisian restaurant, only in cahoots [...]

Avoid Safari 3 Beta (For Now)

Apple,Web Dev 12 June 2007 | 0 Comments

I installed Safari 3 Beta on my work Windows machine to test some sites. It was running fairly well, but one site that I hit crashed every time I hit a menu option. I did some googling, and the error code I received matched that of an application hitting a bad batch of memory. In [...]

Parallels 3.0 for Mac – 3D Graphics

Apple 7 June 2007 | 0 Comments

Parallels Desktop 3.0 for Mac now supports 3D rendering! What does that mean? Now you can utilize: Video editing/rendering software Games requiring 3D rendering (read: most games) OpenGL DirectX Various standard applications as AutoCAD This isn’t even touching any of the other features included with Parallels 3.0. Previously, I would only use Parallels for front [...]

Laptop sleeve in progress

Apple 5 March 2007 | 6 Comments

Laptop sleeve in progressOriginally uploaded by litlnemo. Mac knitters unite!